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Moctezuma
Omeyocan
Defender
Strength
Chaos
Legendary

Moctezuma

The Conqueror

Faction
Omeyocan
Archetype
Defender
Affinity
Strength
Allegiance
Chaos

Reduce incoming damage by 1% for each piece of plate armor attuned

Leader Bonus
Leader Bonus

30% DEF in Dungeon Battles

Rank 1 · Level 1
Ascension
Awakening
Awakening 1Awakening 2Awakening 3Awakening 4Awakening 5
HP
1,125
ATK
66
DEF
101
SPD
103
FTH
93
C.Rate
10
C.DMG
50
ACC
25
RES
75
Divinity
725

Abilities

Dance of Tenochtitlan
Dance of TenochtitlanUltimate3,375 Divinity
145%DEF+130%ATK

Place [Ward] on all allies for 2 turns, then attack all enemies (145%DEF + 130%ATK). Also place [Shield] on all allies equal to 30% of the damage inflicted. The [Shield] cannot exceed 25,000.

Ward2t· All Allies
Awakening 5Increase the [Shield] limit to 50,000 and reflects 100% of the damage inflicted to the shield. This will always be a Normal Hit and ignore 100% DEF.
Obsidian Judgement
Obsidian JudgementBasic
95%DEF+90%ATK / 95%DEF+90%ATK

Attack 1 enemy (95%DEF + 90%ATK) 2 times. Each hit inflicts 50% increased damage to [Barrier] and [Shield]. If the target is not under [Barrier] and [Shield] increase this hero’s Turn Meter by 10% instead.

Moctezuma's Revenge
Moctezuma's RevengeCoreCD: 4
80%DEF+75%ATK / 80%DEF+75%ATK

Attack all enemies (80%DEF + 75%ATK) 2 times. Before each hit, has a 75% chance to remove [Barrier] and [Shield] from each target. If the target is not under [Barrier] or [Shield] after attacking, has a 75% chance to place [Curse II] on each target for 2 turns otherwise place [Acid] on each target for 2 turns. Also place [Taunt] on each target for 1 turn.

75%Curse II2t· All EnemiesTaunt· All Enemies75%Remove Barrier· All Enemies75%Remove Shield· All EnemiesAcid2t· All Enemies
Awakening 1Place [Taunt] for 2 turns instead.
Sacrificial Vow
Sacrificial VowPassive

When an enemy attacks an ally, decrease the damage received by 20% and increase the damage this hero inflicts on their next ability by 5%. This is doubled if the enemy is under [Barrier] or [Shield].

Awakening 3If an ally is defeated, activate this hero’s Core Ability.
Imprint
Imprint

When an enemy attacks this hero, decrease the damage received by 10% and increase the damage this hero inflicts on their next ability by 2.5%. This is doubled if the enemy is under [Barrier] or [Shield].

Ascension Bonuses

HP: +6%ATK: +6%DEF: +6%
HP: +6%ATK: +6%DEF: +6%
HP: +6%ATK: +6%DEF: +6%
ACC: +14
C.DMG: +16
Divinity: +400

Awakening Bonuses

Awakening 1
Awakening 1
Place [Taunt] for 2 turns instead.
Awakening 2
Awakening 2
shield_mult: +30%
dmg_mult: +30%
damage_reduction_mult: +20%
Awakening 3
Awakening 3
If an ally is defeated, activate this hero’s Core Ability.
Awakening 4
Awakening 4
Attunement: +40%
Armor: +25%
Weapon: +25%
Awakening 5
Awakening 5
Increase the [Shield] limit to 50,000 and reflects 100% of the damage inflicted to the shield. This will always be a Normal Hit and ignore 100% DEF.