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Fisher King
Avalon
Defender
Eternal
Order
Legendary

Fisher King

Grail Knight

Faction
Avalon
Archetype
Defender
Affinity
Eternal
Allegiance
Order

Reduce incoming damage by 1% for each piece of plate armor attuned

Leader Bonus
Leader Bonus

33% DEF in All Battles

Rank 1 · Level 1
Ascension
Awakening
Awakening 1Awakening 2Awakening 3Awakening 4Awakening 5
HP
1,275
ATK
72
DEF
111
SPD
103
FTH
91
C.Rate
10
C.DMG
50
ACC
25
RES
80
Divinity
800

Abilities

Trial of Worth
Trial of WorthUltimate3,275 Divinity

Equalize the HP of all allies to the ally with the highest HP. If allies are above 50% HP, then permanently increase the damage they inflict to enemies by 10% (stacks up to 3 times). If allies are below 50% HP, then permanently decrease the damage they receive by 10% (stacks up to 3 times). Will persist across each wave.

Awakening 5Heal (200%DEF) the ally with the highest HP and increases the stacks limit by 2.
Grail Veil
Grail VeilBasic
160%DEF+145%ATK

Attack 1 enemy (160%DEF + 145%ATK). Place [Vanish] on the ally with the lowest HP for 2 turns.

Vanish2t· Ally (Least Stat)
Gift of Immortality
Gift of ImmortalityCoreCD: 5

Place [Immortal] and [Shield] (300%DEF) on all allies for 2 turns.

Immortal2t· All AlliesShield· All Allies
Awakening 1[Immortal] and [Shield] cannot be removed when placed by this ability.
Keeper of the Grail
Keeper of the GrailPassive

When [Immortal] prevents an ally’s death increases their HP, ATK and DEF by 5% (stacks up to 6 times). Will persist across each wave.

Awakening 3Prevents the duration of [Immortal] from being reduced when preventing death.
Imprint
Imprint

When [Immortal] prevents this hero's death increases their HP, ATK and DEF by 2.5% (stacks up to 6 times).

Ascension Bonuses

ATK: +6%DEF: +6%HP: +6%
ATK: +6%DEF: +6%HP: +6%
ATK: +6%DEF: +6%HP: +6%
RES: +15
FTH: +10
Divinity: +450

Awakening Bonuses

Awakening 1
Awakening 1
[Immortal] and [Shield] cannot be removed when placed by this ability.
Awakening 2
Awakening 2
shield_mult: +30%
damage_reduction_mult: +20%
incoming_divinity_mult: +20%
Awakening 3
Awakening 3
Prevents the duration of [Immortal] from being reduced when preventing death.
Awakening 4
Awakening 4
Attunement: +40%
Armor: +25%
Weapon: +25%
Awakening 5
Awakening 5
Heal (200%DEF) the ally with the highest HP and increases the stacks limit by 2.