← All Heroes
Ares
Olympus
Slayer
Strength
Chaos
Legendary

Ares

God of War

Faction
Olympus
Archetype
Slayer
Affinity
Strength
Allegiance
Chaos

Increase on hit damage by 1% for each piece of leather armor attuned

Leader Bonus
Leader Bonus

30% CDMG in Dungeon Battles

Rank 1 · Level 1
Ascension
Awakening
Awakening 1Awakening 2Awakening 3Awakening 4Awakening 5
HP
1,125
ATK
119
DEF
90
SPD
98
FTH
102
C.Rate
10
C.DMG
50
ACC
45
RES
30
Divinity
725

Abilities

Carnage Momentum
Carnage MomentumUltimate3,275 Divinity
315%ATK / 315%ATK

Attack 1 enemy 2 times (315%ATK). Each hit ignores [Protect I], [Intercept], [Immortal] and [Ward]. If the attack is a Strong Hit, also ignores 20% of the target's DEF.

Block Revive· Single Target
Awakening 3Place [Block Revive] on enemies defeated by this ability.
Furious Onslaught
Furious OnslaughtBasic
155%ATK / 155%ATK / 155%ATK

Attack 1 enemy 3 times (155%ATK) and decrease the target's DEF by 2% (stacking up to 10 times). Each Strong Hit also decreases the target's FTH by 5 (stacking up to 10 times).

Damage· Single Target
Brutal Cleave
Brutal CleaveCoreCD: 4
325%ATK

Attack all enemies (325%ATK) and ignore [Shield] and [Barrier] on each target. If the attack is a Strong Hit, remove all [Shield] and [Barrier] from each target. If an enemy is defeated, increase this hero's Divinity by 10%.

Remove Shield· All EnemiesRemove Barrier· All Enemies
Awakening 1Also increase this hero’s Turn Meter by 10% when an enemy is defeated.
Warborn Frenzy
Warborn FrenzyPassive

Each time an enemy receives a [Debuff], increases this hero's chance to Strong Hit by 5% on their next ability.

Awakening 5Each time this hero receives a [Buff], increase the damage of his next ability by 10%.
Imprint
Imprint

Each time an enemy receives a [Debuff], increases this hero's chance to Strong Hit by 2.5% on their next ability.

Ascension Bonuses

HP: +6%ATK: +6%DEF: +6%
HP: +6%ATK: +6%DEF: +6%
HP: +6%ATK: +6%DEF: +6%
SPD: +8
C.DMG: +16
Divinity: +400

Awakening Bonuses

Awakening 1
Awakening 1
Also increase this hero’s Turn Meter by 10% when an enemy is defeated.
Awakening 2
Awakening 2
dmg_mult: +30%
ignore_def: +10%
divinity_mult: +20%
Awakening 3
Awakening 3
Place [Block Revive] on enemies defeated by this ability.
Awakening 4
Awakening 4
Attunement: +40%
Armor: +25%
Weapon: +25%
Awakening 5
Awakening 5
Each time this hero receives a [Buff], increase the damage of his next ability by 10%.