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Enki
Ekur
Invoker
Eternal
Chaos
Legendary

Enki

Flood Father

Faction
Ekur
Archetype
Invoker
Affinity
Eternal
Allegiance
Chaos

Increase outgoing healing and turn meter boosts by 1% for each piece of cloth armor attuned

Leader Bonus
Leader Bonus

33% HP in All Battles

Rank 1 · Level 1
Ascension
Awakening
Awakening 1Awakening 2Awakening 3Awakening 4Awakening 5
HP
1,410
ATK
60
DEF
99
SPD
105
FTH
99
C.Rate
10
C.DMG
50
ACC
15
RES
45
Divinity
675

Abilities

Temple of Abzu
Temple of AbzuUltimate3,725 Divinity

Heal (30% HP) all allies then Increase the duration of [Mend] on all allies by 1 turn. If an ally is below 50% HP, increase their turn meter by 20%. If an ally is above 50% HP, place [SPD Up II] on the target for 2 turns.

SPD Up II2t· All Allies
Awakening 5Also [Revive] 1 Ally with 100% HP and 100% Turn Meter.
Aqua Surge
Aqua SurgeBasic
315%ATK

Attack 1 enemy (315%ATK). Increase the turn meter of all allies by 5%. If an ally is under [Mend] increase their turn meter by 10% instead.

River's Blessing
River's BlessingCoreCD: 5
255%ATK

Remove all [Debuffs] from all allies then attack all enemies (255%ATK). Also, place [Mend] on all allies for 3 turns. If an ally is already under [Mend] increase their Max HP by 4% (up to 5 times).

Mend3t· All Allies
Awakening 3Also remove [Disables] from all allies.
Gift of Ingenuity
Gift of IngenuityPassive

Increase the healing from [Mend] by 50%. At the start of this hero’s turn, activate 1 [Mend] on each ally.

Mend· All Allies
Awakening 1At the start of the turn, place [Mend] on all allies for 1 turn.
Imprint
Imprint

Increase the healing from [Mend] by 25%. At the start of this hero’s turn, activate 1 [Mend] on each ally.

Ascension Bonuses

ATK: +6%DEF: +6%HP: +6%
ATK: +6%DEF: +6%HP: +6%
ATK: +6%DEF: +6%HP: +6%
SPD: +10
FTH: +10
Divinity: +450

Awakening Bonuses

Awakening 1
Awakening 1
At the start of the turn, place [Mend] on all allies for 1 turn.
Awakening 2
Awakening 2
turnmeter_mult: +20%
Heal: +30%
damage_reduction_mult: +20%
Awakening 3
Awakening 3
Also remove [Disables] from all allies.
Awakening 4
Awakening 4
Attunement: +40%
Armor: +25%
Weapon: +25%
Awakening 5
Awakening 5
Also [Revive] 1 Ally with 100% HP and 100% Turn Meter.