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Sphinx
Aaru
Defender
Eternal
Chaos
Legendary

Sphinx

Guardian of the Sands

Faction
Aaru
Archetype
Defender
Affinity
Eternal
Allegiance
Chaos

Reduce incoming damage by 1% for each piece of plate armor attuned

Leader Bonus
Leader Bonus

70 RES in Dungeon Battles

Rank 1 · Level 1
Ascension
Awakening
Awakening 1Awakening 2Awakening 3Awakening 4Awakening 5
HP
1,215
ATK
63
DEF
113
SPD
107
FTH
92
C.Rate
10
C.DMG
50
ACC
20
RES
75
Divinity
725

Abilities

Sands of Time
Sands of TimeUltimate3,600 Divinity
135%DEF+120%ATK

Attack all enemies (135%DEF + 120%ATK) then increase the Divinity Cost of each enemy by 50 (stacking up to 10 times). Also, destroy 5% of the target's MAX HP. Cannot destroy more than 50% of a target's MAX HP.

Destroy Max HP· All Enemies
Awakening 5Also, reduce the Divinity Cost of each ally’s Ultimate Ability by 5% (stacking up to 10 times) and fully restore their destroyed HP.
Giza Gaze
Giza GazeBasic
95%DEF+85%ATK

Attack all enemies (95%DEF + 85%ATK) with a 50% chance to place [ATK Down II] on each enemy for 2 turns.

50%ATK Down II2t· All Enemies
Mirage
MirageCoreCD: 4

Place [RES Up II] on this hero for 2 turns then place [Vanish] for 2 turns on all allies except this hero. Then Heal (200%DEF) all allies with a 75% chance to place [ACC Down II] for 2 turns on all enemies.

RES Up II2t· Self75%ACC Down II2t· All EnemiesHeal· All AlliesImmortal2t· SelfVanish2t· All Allies (not Self)
Awakening 1Also place [Immortal] on this hero for 2 turns.
Veil of Refraction
Veil of RefractionPassive

If an ally is under [Vanish] reflect any [Debuff] placed on them by an enemy.

Awakening 3When an ally reflects a [Debuff], increase their RES by 10 (stacking up to 200) which stacks across waves.
Imprint
Imprint

If this hero is under [Vanish], has a 50% chance to reflect any [Debuff] placed on them by an enemy.

Ascension Bonuses

HP: +6%ATK: +6%DEF: +6%
DEF: +6%ATK: +6%HP: +6%
HP: +6%ATK: +6%DEF: +6%
ACC: +15
RES: +15
Divinity: +450

Awakening Bonuses

Awakening 1
Awakening 1
Also place [Immortal] on this hero for 2 turns.
Awakening 2
Awakening 2
damage_reduction_mult: +20%
Heal: +30%
Ignore RES: +20%
Awakening 3
Awakening 3
When an ally reflects a [Debuff], increase their RES by 10 (stacking up to 200) which stacks across waves.
Awakening 4
Awakening 4
Attunement: +40%
Armor: +25%
Weapon: +25%
Awakening 5
Awakening 5
Also, reduce the Divinity Cost of each ally’s Ultimate Ability by 5% (stacking up to 10 times) and fully restore their destroyed HP.