← All Heroes
Dracula
Vyraj
Brawler
Cunning
Chaos
Legendary

Dracula

The Impaler

Faction
Vyraj
Archetype
Brawler
Affinity
Cunning
Allegiance
Chaos

Increase all stats by 0.5% for each piece of chain armor attuned

Rank 1 · Level 1
Ascension
Awakening
Awakening 1Awakening 2Awakening 3Awakening 4Awakening 5
HP
1,725
ATK
86
DEF
88
SPD
100
FTH
89
C.Rate
10
C.DMG
50
ACC
35
RES
55
Divinity
575

Abilities

Sanguine Tides
Sanguine TidesUltimate4,725 Divinity
5%HP+35%ATK / 5%HP+35%ATK / 5%HP+35%ATK / 5%HP+35%ATK

Attack all enemies (5%HP+35%ATK) 4 times. Before attacking, consumes all stacks of [Bleed] on each target and increases the damage inflicted by 8% per stack of [Bleed] consumed.

Awakening 3Also, destroy each target's HP for 10% of the damage inflicted (up to 60% of the target's HP)
Transfusion
TransfusionBasic
5%HP+80%ATK / 5%HP+80%ATK

Attack 1 enemy (5%HP + 80%ATK) 2 times. Each hit has a 75% chance to place 1 stack of [Bleed] on the target. Also, heal (5%HP) this hero if the target under Bleed.

Bleed· Single TargetBleed· All Enemies
Awakening 1Place 1 stack of [Bleed] on all enemies instead.
Blood Mist
Blood MistCoreCD: 4

Place 2 stacks of [Bleed] on all enemies and remove 1 random [Buff] from each target. If a [Buff] was removed place 3 stacks of [Bleed] instead and gain an [Extra Turn].

Bleed· All Enemies
Symphony of the Night
Symphony of the NightPassive

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 10%.

Steal Stat· Attacker
Awakening 5At the start of an ally's turn, steal 5% of their current HP and increase this hero's Divinity by 2%
Imprint
Imprint

At the start of an enemy's turn, if they are under [Bleed] increase the damage of this hero's next attack by 5%.

Ascension Bonuses

HP: +6%ATK: +6%DEF: +6%
HP: +6%ATK: +6%DEF: +6%
HP: +6%ATK: +6%DEF: +6%
ACC: +14
FTH: +8
Divinity: +400

Awakening Bonuses

Awakening 1
Awakening 1
Place 1 stack of [Bleed] on all enemies instead.
Awakening 2
Awakening 2
dmg_mult: +30%
Heal: +30%
Ignore RES: +20%
Awakening 3
Awakening 3
Also, destroy each target's HP for 10% of the damage inflicted (up to 60% of the target's HP)
Awakening 4
Awakening 4
Attunement: +40%
Armor: +25%
Weapon: +25%
Awakening 5
Awakening 5
At the start of an ally's turn, steal 5% of their current HP and increase this hero's Divinity by 2%