Red Mellia

CommonWaterMelee AttackerFreebornSign of Temero
EOverall E · 0/100Score averaged across 17 boss tier lists

Red Mellia is a Common Water Melee Attacker Invoker from the Freeborn faction, carrying the Sign of Temero. She is rated E overall (scoring 0/100 across 17 boss tier lists), ranking highest (E) against Althar, Astral Omnissi and Dark Omnissi. Her kit has no area-of-effect skills and applies Bleed and Blind.

Red Mellia full art

Where to use Red Mellia

Red Mellia's tier on each boss list, best first. Each one opens that boss's full tier list.

Red Mellia skills

Highlighted numbers changed from the level before.

Combo Attack

Ult mana +77Titan mana +42

1Attacks 1 enemy, dealing 12 damage.

Damage: 36% ATK

2Attacks 1 enemy, dealing 20 damage.

Damage: 58% ATK

3Attacks 1 enemy, dealing 26 damage.

Damage: 75% ATK

4Attacks 1 enemy, dealing 39 damage.

Damage: 116% ATK

5Attacks 1 enemy, dealing 43 damage.

Damage: 125% ATK

Skill 1

Saber Slash

Cooldown 10sUlt mana +34Titan mana +18

Attacks 1 enemy, dealing 80 damage.

1Damage: 234% ATK

Skill 2

Gut Lunge

Cooldown 22sUlt mana +26Titan mana +14

Attacks 1 enemy, dealing 68 damage. Casts a 1% Bleed debuff on the target, lasting 4s. The Bleed ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 300% ATK).

Accuracy required for: Bleed

1Damage: 200% ATK

2Bleed Damage Limit: 300% ATK per tick

  • Bleed Damages the recipient by a percentage of their MAX HP, once per tick, for the duration of the debuff. The number of ticks per second increases with Skill Speed. This debuff can be stacked.
Skill 3

Flourish

Cooldown 23sUlt mana +24Titan mana +13

Attacks 1 enemy 2 times, dealing 84 damage per hit. Extends the duration of up to 2 random debuffs on the target by 2s 2 times.

Accuracy required for: Debuff Duration Extension

1Damage: 246% ATK

Ultimate

Flashbang

Cooldown 15sCost 800 ult mana

Attacks 1 enemy from a distance of 4m, dealing 277 damage. Casts a 6% Blind debuff on the target, lasting 6s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.

Accuracy required for: Blind

1Damage: 815% ATK

  • Blind The recipient has a percentage chance to miss their Combo Attacks, and not deal any damage. Combo Attacks that are missed do not generate any Mana for the attacker. Miss chance stacks along with any Miss chance from other sources, such as from skills.

Red Mellia stats

StatLevel 1Max level
Health3304,244
Attack34499
Defense33414
Critical rate5%10%
Critical damage50%60%
Accuracy323
Resistance1010
Combo speed00
Skill speed66
Skill recovery00
Mana generation537
Instinct541
Run speed111141

Tolerances

Resistance to these control effects, from level 1 to level 11.

Atrophy50% → 150%

Red Mellia lore

Red Mellia is a name few have heard of, but her deeds are quite famous. How? Simple: Mellia had the misfortune of growing up with Zalasi and Leander, and those knuckleheads end up getting credit for everything she does.

Frequently asked questions

What rarity is Red Mellia in Invokers: Titan Legacy?

Red Mellia is a Common Invoker.

What element and class is Red Mellia?

Red Mellia is a Water Melee Attacker from the Freeborn faction, with the Sign of Temero.

Where is Red Mellia best?

Red Mellia ranks highest against Althar (E), Astral Omnissi (E) and Dark Omnissi (E). Overall: E.

What are Red Mellia's max level stats?

At max level Red Mellia has 4,244 HP, 499 ATK and 414 DEF.

More Invokers

Other Water Melee Attackers