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Assassin

Nightwing

Mythic +
Quantum
S+
Community
—
Teen TitansTeen Titans
Bat FamilyBat Family
Weapon MasterWeapon Master

Quantum's Take

Nightwing is a Mythic + Assassin Champion who does Physical damage. Nightwing is best used in PvP, Devastator CC, Drowned CC, Merciless CC, Murder Machine CC, Killer Tank CC, Red Death CC.

They can be obtained in The Bleed (Limited).

You should focus on the following transmutes for Nightwing: Crit Rate, Crit DMG, ATK.

Nightwing is one of the more free-to-play bleed champions due to the versatility in lineups he can fit into. Obviously Bat Family is quite expensive and a long farm if you can't spend, but if you can get him to purple stars or higher and obtain his legacy weapon, it will vastly improve any roster.

Strategy Guide

Nightwing is an elite reaper whose Ultimate can be cast again immediately after a successful kill.

Recommended Stats
ATKCrit RateCrit DMG
Best For
Meta BrawlStrategic ChallengeCombat CycleTraining Simulator
Strengths
Physical DMGSingle-Target BurstReset on Kill

Recommended Legacy Pieces

Charged Escrima SticksSignature

Nightwing's signature gear. Increases Attack and Crit Damage. Restores Energy on kills to trigger his Ultimate's follow-up strikes. Also converts excess Crit Rate into Physical Penetration, perfectly complementing his kill-refresh, reaper style.

T-Sphere Weakness Analyzer

Increases Crit Rate and Crit Damage, and grants an additional Crit Damage bonus when Nightwing casts his Ultimate. Defeating a target with his Ultimate lets Nightwing strike again, and with the T-Sphere Weakness Analyzer stacking Crit Damage, his consecutive strikes become even more lethal.

Gas Derringer

Significantly increases Attack and Crit Damage. Nightwing's Crit Rate increases with each attack, and with higher Crit Damage, he deals increasingly powerful critical hits.

Lawton Rifle Scope

Provides steady Attack and Crit Rate bonuses. Landing critical hits with basic attacks lets Nightwing strike again and restore Energy, and a steady Crit Rate helps him restore Energy more reliably.

Alternatives

Recommended Lineup

Bat FamilyCrit DMGOffense Expert

Champion Abilities

Abilities unlock from 1 star and gain an upgrade at every rank — White, Blue, Purple, Yellow, Red. The star each ability upgrades on is shown on its card.

Darkest Knight Strike★1
Ultimate

Darkest Knight Strike

Nightwing strikes an enemy in front of him, dealing Physical DMG equal to 700%900%1100%1300%1500% of his ATK. Nightwing gains 1 stack of 10% Crit DMG AMP Up and 5% Crit Rate Up for each Bat Family ally present. If this attack defeats the target, Nightwing immediately strikes again on another enemy with the lowest HP, dealing DMG equal to 475%600%725%850%1000% of his ATK. Nightwing is untargetable during the leap. Prioritizes the enemy Champion with the lowest HP in auto mode.

Shadow Flip★2
Skill 1

Shadow Flip

Nightwing flips over to the enemy with the lowest HP, dealing Physical DMG equal to 240%300%360%420%480% of his ATK. He is untargetable during the leap.

Shadow Flip - Enhanced
Multiversal Force Enhancement
Shadow Flip - Enhanced

Reduces the target's Crit RES by 1.5/3/4.5/6/7.5% for 10s.

Son of Gotham★3
Global Skill

Son of Gotham

Increases all Champions' ATK by 1%2%3%4%5%, and Assassin Champions' Crit Rate by 0.75%1.5%2.25%3%3.75%.

Bright Knight★4
Skill 2

Bright Knight

Upon each attack, Nightwing gains 1 stack of 4%5.5%7%8.5%10% Crit Rate Up for 10s. Stackable up to 5 time(s).

Bright Knight - Enhanced
Multiversal Force Enhancement
Bright Knight - Enhanced

Increases Nightwing's Crit DMG by 3/6/9/12/15%.

Double Trouble★5
Skill 3

Double Trouble

Whenever Nightwing's basic attack deals Crit DMG, he deals additional Physical DMG equal to 200%250%300%350%400% of his ATK to an enemy and gains 5 additional Energy.

Double Trouble - Enhanced
Multiversal Force Enhancement
Double Trouble - Enhanced

Nightwing's ATK increases by 2/4/6/8/10%.

Stat Calculator

Set the level, stars and Force talents on their own; the totals combine all three the way the game does: stars multiply the level stat, then Force % bonuses and base skin bonuses multiply that, then flat Force bonuses are added.

Level 1Stars 0★Force 0 / 55Base skins 0 / 7
HP2,288
Level 1
2,288
Stars +0%
+0
Force
+0
Base skins +0%
+0
ATK243
Level 1
243
Stars +0%
+0
Force
+0
Base skins +0%
+0
P. DEF45
Level 1
45
Stars +0%
+0
Force
+0
Base skins +0%
+0
S. DEF45
Level 1
45
Stars +0%
+0
Force
+0
Base skins +0%
+0

Level

Level 1 / 700

Stars

Unlocked
Reaching Unlocked

No star bonus yet. Each star from here adds to HP, ATK and both DEFs.

Total from stars
HP +0%ATK +0%P. DEF +0%S. DEF +0%

Mythic+ champions use the game's stronger star table: HP and ATK rise faster from Purple on.

What every star adds
StarHPATKP. DEFS. DEFAlso unlocks
1★ White+5% (5%)+5% (5%)+3% (3%)+3% (3%)—
2★ White+5% (10%)+5% (10%)+3% (6%)+3% (6%)—
3★ White+5% (15%)+5% (15%)+3% (9%)+3% (9%)—
4★ White+5% (20%)+5% (20%)+3% (12%)+3% (12%)—
5★ White+5% (25%)+5% (25%)+3% (15%)+3% (15%)—
1★ Blue+5% (30%)+5% (30%)+3% (18%)+3% (18%)Darkest Knight Strike Lv 2, Lore 2
2★ Blue+5% (35%)+5% (35%)+3% (21%)+3% (21%)Shadow Flip Lv 2
3★ Blue+5% (40%)+5% (40%)+3% (24%)+3% (24%)—
4★ Blue+5% (45%)+5% (45%)+3% (27%)+3% (27%)Bright Knight Lv 2
5★ Blue+5% (50%)+5% (50%)+3% (30%)+3% (30%)Double Trouble Lv 2
1★ Purple+8% (58%)+8% (58%)+3% (33%)+3% (33%)Darkest Knight Strike Lv 3, Lore 3
2★ Purple+8% (66%)+8% (66%)+3% (36%)+3% (36%)Shadow Flip Lv 3
3★ Purple+8% (74%)+8% (74%)+3% (39%)+3% (39%)—
4★ Purple+8% (82%)+8% (82%)+3% (42%)+3% (42%)Bright Knight Lv 3
5★ Purple+8% (90%)+8% (90%)+3% (45%)+3% (45%)Double Trouble Lv 3
1★ Yellow+8% (98%)+8% (98%)+3% (48%)+3% (48%)Darkest Knight Strike Lv 4, Lore 4
2★ Yellow+8% (106%)+8% (106%)+3% (51%)+3% (51%)Shadow Flip Lv 4
3★ Yellow+8% (114%)+8% (114%)+3% (54%)+3% (54%)—
4★ Yellow+8% (122%)+8% (122%)+3% (57%)+3% (57%)Bright Knight Lv 4
5★ Yellow+8% (130%)+8% (130%)+3% (60%)+3% (60%)Double Trouble Lv 4
1★ Red+8% (138%)+8% (138%)+3% (63%)+3% (63%)Darkest Knight Strike Lv 5, Lore 5
2★ Red+8% (146%)+8% (146%)+3% (66%)+3% (66%)Shadow Flip Lv 5
3★ Red+8% (154%)+8% (154%)+3% (69%)+3% (69%)—
4★ Red+8% (162%)+8% (162%)+3% (72%)+3% (72%)Bright Knight Lv 5
5★ Red+8% (170%)+8% (170%)+3% (75%)+3% (75%)Double Trouble Lv 5, Lore 6

Each row is what that star adds; the total so far is in brackets. Tap a row to set the slider.

Base Skins

Tap each base skin you own: its owned bonus applies to every champion. Then pick the one your base has equipped to add its equipped bonus. Your picks are saved in this browser and shared with the Base Skins page.

No base skins picked. Tap the ones you own.

Force Talents

Max every talent: AC/DC Shards2,030Dollars10,150,000
From Force at these levels
Every talent is at 0. Slide one up to see what it adds.
Cost of these levels: AC/DC Shards0Dollars0
1ATK BoostMax: +1240 ATK0/5
2Crit DMG AMP BoostMax: +15% Crit DMG0/5
3ATK (%) BoostMax: +10% ATK0/5
4Bright Knight - EnhancedMultiversal Force Enhancement0/5
5Shadow Flip - EnhancedMultiversal Force Enhancement · skill effect, not in the stat totals0/5
6Double Trouble - EnhancedMultiversal Force Enhancement0/5
7ATK BoostMax: +1240 ATK0/5
8HP BoostMax: +12000 HP0/5
9Physical PEN BoostMax: +10% Physical PEN0/5
10HP (%) BoostMax: +10% HP0/5
11HP BoostMax: +12000 HP0/5

Before gear, legacy pieces, Global Skills, team bonuses and in-battle buffs. Enhanced talents count only when they are a plain stat boost.

Lore

Dick Grayson was the son of the Flying Graysons, a husband-wife team of circus aerialists. When mob boss Tony Zucco wanted to extort money from the circus owner, he staged an accident that sent Dick's parents plunging to their deaths. Bruce Wayne, aka Batman, was present for the tragedy and investigated as Batman. Seeing that Dick was becoming obsessed with learning who was responsible for his parents' death, and realizing he could easily go down a dark path, Bruce took in Dick as a foster child, revealed his Batman identity to him, and helped him bring Zucco to justice. Dick joined Bruce as Batman's partner, Robin. Having an adoptive father spared Dick a life of darkness, while having Robin around brightened the dark, brooding Batman's life as well.

While Dick and Batgirl had an ongoing flirtation, they didn't act on it, perhaps due to concern over disrupting the dynamics of the growing Bat-Family. But when Robin joined the Teen Titans, a group of other young heroes, he found romance with teammate Starfire, an alien princess from Tamaran. As Dick grew older and more experienced as a crime-fighter and leader, leaving home for college, he ultimately chose to take on the heroic persona of Nightwing in order to more clearly forge his own identity. This created tension with Batman, which grew after the second Robin, Jason Todd, was killed by The Joker. But after the third Robin, Tim Drake, took on the role, followed by Bruce's own son, Damian, the two men managed to resolve their differences and are as close as any father and son.

Dick nearly married Starfire, but a brutal attack by their teammate Raven, who was possessed by her demonic father Trigon, prompted Starfire to undertake a spiritual journey back to her home planet Tamaran. After they broke up, Dick began a relationship with Barbara Gordon, the former Batgirl, who was now using the identity of Oracle after an attack by The Joker left her in a wheelchair. They even got engaged, but Barbara ended the engagement when she realized Dick's loyalties were torn between her and Batman, and they were not ready to settle down. They promised to return to each other someday.

At a time when Dick's relationship with Batman was stronger than ever, Bruce Wayne was seemingly killed by Darkseid. In his will, Batman asked Dick not to take on the mantle of Batman because he felt he had proved himself as Nightwing. However, after the resurrected Jason Todd began acting as Batman but killing criminals, Nightwing felt it necessary to step into the role of Batman in order to properly carry on Bruce's legacy. He took Bruce's son Damian as his Robin, and despite initial friction between them, Dick proved an excellent mentor. They formed a relationship much like brothers. Ultimately, Bruce Wayne returned, as it turned out he had actually been sent back in time by Darkseid's Omega beams. Dick gladly resumed his Nightwing identity as Bruce returned to being Batman.

Nightwing relocated from Gotham City to an economically disadvantaged nearby city, Bludhaven. He became its protector, ending the criminal Blockbuster's hold on the city and cleaning up police corruption. When Bludhaven was destroyed by the Secret Society of Super-Villains, he felt he had failed, but Batman helped him avoid being paralyzed by his feelings of guilt. When Bludhaven's toxic state was mitigated and it was restored, Nightwing continued to look after it, returning to live there and using his own money to help Bludhaven's homeless youth. While his base of operations often changes, Nightwing remains vigilant toward Bludhaven and its citizens.

More recently, Nightwing was targeted for assassination by the KGBeast. He was shot in the head but survived, though he lost his memory. Attempting to learn about his past, he was captured by The Joker and brainwashed to believe he was The Joker's sidekick, but he was rescued by Batgirl, who helped him regain his true memories and defeat The Joker. Ultimately, he learned that the assassination attempt was orchestrated by the Court of Owls, a secret cabal made up of Gotham City's elite families that had been operating in the shadows for many centuries.

Nightwing History

  1. Change

    Ultimate follow-up strike no longer costs extra Energy

    Fixed an issue where the follow-up strike from [Darkest Night Strike] (triggered when the Ultimate defeats its target) consumed extra Energy.

    By Quantum
  2. Change

    Double Trouble trigger fixed

    Fixed an issue where [Double Trouble] had a small chance to fail to trigger.

    By Quantum

Nightwing Release and Event History

  1. Server splitFrom Nightwing onward, global servers (206+) follow a different tracker schedule from Earths 200-205.
From the official announcements. Bleed dates differ per server.Full event and Bleed history →
JLD

Justice League of Discord Community Voted Tier Ranking

Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.
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