Green Lantern Power Belt legacy piece art

Green Lantern Power Belt

Mythic +Unique · Green Lantern
Equippable bySupporterIntimidator
Quantum
S

Gear Effects

5★ Red
+6000HP
+48%HP
+36%Healing Bonus
StarHPHP %Healing Bonus %
Unlock+6000+18%+13.5%
1★ White+6000+19.2%+14.4%
2★ White+6000+20.4%+15.3%
3★ White+6000+21.6%+16.2%
4★ White+6000+22.8%+17.1%
5★ White+6000+24%+18%
1★ Blue+6000+25.2%+18.9%
2★ Blue+6000+26.4%+19.8%
3★ Blue+6000+27.6%+20.7%
4★ Blue+6000+28.8%+21.6%
5★ Blue+6000+30%+22.5%
1★ Purple+6000+31.2%+23.4%
2★ Purple+6000+32.4%+24.3%
3★ Purple+6000+33.6%+25.2%
4★ Purple+6000+34.8%+26.1%
5★ Purple+6000+36%+27%
1★ Yellow+6000+37.2%+27.9%
2★ Yellow+6000+38.4%+28.8%
3★ Yellow+6000+39.6%+29.7%
4★ Yellow+6000+40.8%+30.6%
5★ Yellow+6000+42%+31.5%
1★ Red+6000+43.2%+32.4%
2★ Red+6000+44.4%+33.3%
3★ Red+6000+45.6%+34.2%
4★ Red+6000+46.8%+35.1%
5★ Red+6000+48%+36%

Skills

Exclusive · Green Lantern only

Beware My Power

  1. UnlockIncreases Hal Jordan's Attack by 10%. At the start of battle, all allies gain a shield equal to Hal Jordan's Ultimate level * 25% of Hal Jordan's Attack for 8s. The shield strength is doubled for [Justice League] and [Green Lantern Corps] allies.
  2. 5★ WhiteIncreases Hal Jordan's Attack by 18%. At the start of battle, all allies gain a shield equal to Hal Jordan's Ultimate level * 50% of Hal Jordan's Attack for 8s. The shield strength is doubled for [Justice League] and [Green Lantern Corps] allies.
  3. 5★ PurpleIncreases Hal Jordan's Attack by 28%. At the start of battle, all allies gain a shield equal to Hal Jordan's Ultimate level * 75% of Hal Jordan's Attack for 8s. The shield strength is doubled for [Justice League] and [Green Lantern Corps] allies.
  4. 5★ RedIncreases Hal Jordan's Attack by 40%. At the start of battle, all allies gain a shield equal to Hal Jordan's Ultimate level * 100% of Hal Jordan's Attack for 8s. The shield strength is doubled for [Justice League] and [Green Lantern Corps] allies.
General · any wearer

Brightest Day

  1. UnlockIncreases the wearer's HP by 10%. When the wearer heals an ally other than themselves and the healing overflows, that ally gains 10% Attack Up for 8s.
  2. 5★ BlueIncreases the wearer's HP by 20%. When the wearer heals an ally other than themselves and the healing overflows, that ally gains 20% Attack Up for 8s.
  3. 5★ YellowIncreases the wearer's HP by 30%. When the wearer heals an ally other than themselves and the healing overflows, that ally gains 40% Attack Up for 8s.

In-game recommendations

Champions the game's own champion guide recommends this piece for, and why.

  • Green LanternSignature pieceIncreases Hal Jordan's HP and Attack, and turns his excess healing into an Attack bonus for allies. At the start of battle, it also grants the whole squad a shield based on Hal Jordan's Ultimate level and Attack, with double the shield strength for [Justice League] and [Green Lantern Corps] allies. A versatile choice that combines healing, shielding, and offensive support.

Green Lantern Power Belt is a Mythic + legacy piece in DC: Dark Legion, unique to Green Lantern. It can be equipped by Supporter and Intimidator champions. Quantum ranks it S tier on the legacy tier list. At 5★ Red its Gear Effects give +6000 HP, +48% HP, +36% Healing Bonus. Its skills are Beware My Power and Brightest Day.

Champions who use Green Lantern Power Belt

Other S tier legacy pieces