
Batgirl
MythicA

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Birds of Prey
Bat Family
Weapon MasterQuantum's Take
Batgirl is a Mythic Supporter Champion who does Physical damage. Batgirl is best used in Meta Brawl, Combat Cycle, Training Simulator, Story Mode. They can be obtained in The Bleed, Motherboxes (Purple +), Random Mythic Shards, Custom Mythic Shards, Daily Deals, Weekly Login, Path of Justice. You should focus on the following transmutes for Batgirl: Energy Gain Bonus, P DEF, S DEF.
Batgirl is a supporter who was out of favor in the meta for quite a while, but has become quite useful in [Bat Family] lineups utilizing Nightwing. She does require some investment to get the full potential from her kit. Fair warning: She's a niche champion at the moment, so make sure you're all-in on [Bat Family] and [Teen Titans] before you commit.
Recommended Legacy Pieces
Champion Abilities
Ultimate
Bat Scanner
Batgirl scans the battlefield and deploys a drone behind each ally, increasing all allies' Crit Rate by [X]% for 15s. She then heals the ally with the lowest HP for [X]% of Batgirl's Attack.
Global Skill

Detective Mode
Increases [Bat Family] Champions' ATK.
Skills
Tactical Drone
Batgirl deploys a medical drone to heal the ally with the lowest HP for [X]% of Batgirl's Attack.
Grapple with This
Upon landing a critical hit, Batgirl heals the ally with the lowest HP for [X]% of Batgirl's Attack.
Bab's Boost
Increases Batgirl's healing done by [X]%. At the start of battle, each [Bat Family] ally present increases Batgirl's Energy gain by [X]%.
Multiversal Force Enhancements

Tactical Drone - Enhanced
Reduces cooldown of [Tactical Drone].

Grapple with This - Enhanced
Increases Batgirl's Crit Rate.

Bab's Boost - Enhanced
Increases Batgirl's initial Energy.

Justice League of Discord Community Voted Tier Ranking
Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.