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Supporter

Poison Ivy

Mythic
Quantum
B
Community
—
Birds of PreyBirds of Prey
Arkham's Most WantedArkham's Most Wanted
Energy WielderEnergy Wielder

Quantum's Take

Poison Ivy is a Mythic Supporter Champion who does Physical damage. Poison Ivy is best used in null.

They can be obtained in The Bleed, Motherboxes (Purple +), Random Mythic Shards, Custom Mythic Shards, Daily Deals, Weekly Login, Path of Justice, 7-Day Login.

You should focus on the following transmutes for Poison Ivy: Energy Gain Bonus, ATK, Healing Bonus.

Poison Ivy underwent a complete kit overhaul in early 2026. She appears to be a much more efficient healer now, but there are questions about whether her Super Armor is viable anymore or even matters. Superman seems to be a little better agains the vine AI, so that's a downside for PvP, but an upside for Justice League mains in Training Sim going against her. Overall, I think she's a great early game healer, even at low stars, and I would 100% recommend using the free copy you get. However, once Riddler enters the Bleed on your server, she will become utterly irrelevant.

Strategy Guide

Poison Ivy summons various plants to heal and support her allies. Her healing power increases based on the number of [Arkham's Most Wanted] allies present.

Recommended Stats
Spiritual AMPHealing BonusHP
Best For
Anti-Crime NetworkCombat CycleStrategic Challenge
Strengths
Healing SupportHealing Over TimeArkham Synergy

Recommended Legacy Pieces

Purple Ray Radiation

Increases healing, with a stronger effect on low-HP targets. Healing from Poison Ivy's Ultimate increases with each summon, and the Purple Ray Radiation boosts her AoE healing.

Cocoon Gun

Increases Attack, HP, and healing. Since Poison Ivy's summoned minions heal allies within range and attack enemies, a versatile bonus enhances all aspects of her minions.

Pied Piper Flute

Improves healing abilities. Poison Ivy's Ultimate and her healing minions benefit from higher healing, enabling the squad to stay in the fight longer.

Alternatives

Recommended Champions

Recommended Lineup

Arkham's Most WantedDebuffsDMG Over Time

Champion Abilities

Abilities unlock from 1 star and gain an upgrade at every rank — White, Blue, Purple, Yellow, Red. The star each ability upgrades on is shown on its card.

Growing Pains★1
Ultimate

Growing Pains

Poison Ivy summons an untargetable Blooming Ivy for 10s. Blooming Ivy: Every 2s, heals all allies for 40%55%70%85%100% of Poison Ivy's Attack.

Poison Embrace★2
Skill 1

Poison Embrace

Poison Ivy summons a Thorny Ivy near an enemy, inheriting 10% of Poison Ivy's HP and lasting 10s. Thorny Ivy: Cannot move. Every 2s, deals spiritual damage equal to 30%45%60%75%90% of Poison Ivy's Attack to nearby enemies.

Poison Embrace - Enhanced
Multiversal Force Enhancement
Poison Embrace - Enhanced

Reduces cooldown of Poison Embrace by 0.4/0.8/1.2/1.6/2s.

Personal Growth★3
Global Skill

Personal Growth

Increases Supporter Champions' Healing Bonus by 1.5%3%4.5%6%7.5%.

Bloom of Life★4
Skill 2

Bloom of Life

Whenever Poison Ivy summons a Blooming Ivy or Thorny Ivy, immediately heals all allies for 15%30%45%60%75% of her Attack.

Bloom of Life - Enhanced
Multiversal Force Enhancement
Bloom of Life - Enhanced

Increases Poison Ivy's Max HP by 2.5/5/7.5/10/12.5%.

Death's Embrace★5
Skill 3

Death's Embrace

At the start of battle, for each Arkham's Most Wanted ally present, Poison Ivy's healing done is increased by 5%7.5%10%12.5%15%.

Death's Embrace - Enhanced
Multiversal Force Enhancement
Death's Embrace - Enhanced

Increases Poison Ivy's healing done by 2.5/5/7.5/10/12.5%.

Stat Calculator

Set the level, stars and Force talents on their own; the totals combine all three the way the game does: stars multiply the level stat, then Force % bonuses and base skin bonuses multiply that, then flat Force bonuses are added.

Level 1Stars 0★Force 0 / 55Base skins 0 / 7
HP1,500
Level 1
1,500
Stars +0%
+0
Force
+0
Base skins +0%
+0
ATK133
Level 1
133
Stars +0%
+0
Force
+0
Base skins +0%
+0
P. DEF48
Level 1
48
Stars +0%
+0
Force
+0
Base skins +0%
+0
S. DEF48
Level 1
48
Stars +0%
+0
Force
+0
Base skins +0%
+0

Level

Level 1 / 700

Stars

Unlocked
Reaching Unlocked

No star bonus yet. Each star from here adds to HP, ATK and both DEFs.

Total from stars
HP +0%ATK +0%P. DEF +0%S. DEF +0%
What every star adds
StarHPATKP. DEFS. DEFAlso unlocks
1★ White+5% (5%)+5% (5%)+3% (3%)+3% (3%)—
2★ White+5% (10%)+5% (10%)+3% (6%)+3% (6%)—
3★ White+5% (15%)+5% (15%)+3% (9%)+3% (9%)—
4★ White+5% (20%)+5% (20%)+3% (12%)+3% (12%)—
5★ White+5% (25%)+5% (25%)+3% (15%)+3% (15%)—
1★ Blue+5% (30%)+5% (30%)+3% (18%)+3% (18%)Growing Pains Lv 2, Lore 2
2★ Blue+5% (35%)+5% (35%)+3% (21%)+3% (21%)Poison Embrace Lv 2
3★ Blue+5% (40%)+5% (40%)+3% (24%)+3% (24%)—
4★ Blue+5% (45%)+5% (45%)+3% (27%)+3% (27%)Bloom of Life Lv 2
5★ Blue+5% (50%)+5% (50%)+3% (30%)+3% (30%)Death's Embrace Lv 2
1★ Purple+5% (55%)+5% (55%)+3% (33%)+3% (33%)Growing Pains Lv 3, Lore 3
2★ Purple+5% (60%)+5% (60%)+3% (36%)+3% (36%)Poison Embrace Lv 3
3★ Purple+5% (65%)+5% (65%)+3% (39%)+3% (39%)—
4★ Purple+5% (70%)+5% (70%)+3% (42%)+3% (42%)Bloom of Life Lv 3
5★ Purple+5% (75%)+5% (75%)+3% (45%)+3% (45%)Death's Embrace Lv 3
1★ Yellow+5% (80%)+5% (80%)+3% (48%)+3% (48%)Growing Pains Lv 4, Lore 4
2★ Yellow+5% (85%)+5% (85%)+3% (51%)+3% (51%)Poison Embrace Lv 4
3★ Yellow+5% (90%)+5% (90%)+3% (54%)+3% (54%)—
4★ Yellow+5% (95%)+5% (95%)+3% (57%)+3% (57%)Bloom of Life Lv 4
5★ Yellow+5% (100%)+5% (100%)+3% (60%)+3% (60%)Death's Embrace Lv 4
1★ Red+5% (105%)+5% (105%)+3% (63%)+3% (63%)Growing Pains Lv 5, Lore 5
2★ Red+5% (110%)+5% (110%)+3% (66%)+3% (66%)Poison Embrace Lv 5
3★ Red+5% (115%)+5% (115%)+3% (69%)+3% (69%)—
4★ Red+5% (120%)+5% (120%)+3% (72%)+3% (72%)Bloom of Life Lv 5
5★ Red+5% (125%)+5% (125%)+3% (75%)+3% (75%)Death's Embrace Lv 5, Lore 6

Each row is what that star adds; the total so far is in brackets. Tap a row to set the slider.

Base Skins

Tap each base skin you own: its owned bonus applies to every champion. Then pick the one your base has equipped to add its equipped bonus. Your picks are saved in this browser and shared with the Base Skins page.

No base skins picked. Tap the ones you own.

Force Talents

Max every talent: AC/DC Shards2,030Dollars10,150,000
From Force at these levels
Every talent is at 0. Slide one up to see what it adds.
Cost of these levels: AC/DC Shards0Dollars0
1Healing AMP BoostMax: +7.5% Healing Bonus0/5
2Poison Embrace - EnhancedMultiversal Force Enhancement · skill effect, not in the stat totals0/5
3HP (%) BoostMax: +10% HP0/5
4ATK BoostMax: +840 ATK0/5
5HP BoostMax: +12000 HP0/5
6Bloom of Life - EnhancedMultiversal Force Enhancement0/5
7ATK BoostMax: +840 ATK0/5
8Death's Embrace - EnhancedMultiversal Force Enhancement · skill effect, not in the stat totals0/5
9HP BoostMax: +12000 HP0/5
10Healing AMP BoostMax: +7.5% Healing Bonus0/5
11Effect RES BoostMax: +10% Effect RES0/5

Before gear, legacy pieces, Global Skills, team bonuses and in-battle buffs. Enhanced talents count only when they are a plain stat boost.

Lore

Pamela Isley was a brilliant botanist and biochemist, but she was timid and easily influenced by others. Her professor, Jason Woodrue, convinced her to let him use her as a test subject for experimental plant-based toxins. Pamela nearly died, and Woodrue fled, later to resurface as the criminal the Floronic Man. Though Pamela recovered after six months in the hospital, she had changed. One moment she could be sweet, the next harsh as poison. She relocated to Gotham City and, now calling herself Poison Ivy, began a series of crimes designed to show her power over the men who had once manipulated her. She threatened to release deadly spores unless the city met her demands, but Batman and Robin stopped her, and she was incarcerated in Arkham Asylum.

Ivy later escaped Arkham and clashed repeatedly with Batman, seemingly obsessed with him as the one man she could not control or manipulate. Her crimes often made use of methods of mind control using plant-based pheromones or toxins, taking advantage of her own immunity to poisons. However, Ivy continued to transform over this period, acquiring more and stronger powers relating to plants, including the ability to make them grow incredibly quickly. In the process, her priorities changed, and she became an eco-terrorist, attacking those who polluted or otherwise harmed the environment. Her former professor, Doctor Woodrue, now transformed into a plant-being himself, returned and proposed an alliance to conquer the world, but ultimately she turned on Woodrue and helped Batman defeat him.

When Gotham City was nearly destroyed by an earthquake and largely evacuated, with various criminals and factions taking over what remained, Ivy claimed Robinson Park, turning it into a green sanctuary for orphaned children. Clayface attacked and imprisoned Ivy, claiming the park for himself, but Batman freed Ivy and, acknowledging that she provided a good home for them, allowed the children to remain with her for the time being. After Gotham City was rebuilt, there was a standoff between Ivy and authorities that Batman tried to negotiate peace with, but it appeared it would end in violence until one of the kids was accidentally poisoned by Ivy and she surrendered in order to get the child life-saving treatment.

Ivy joined fellow villains Harley Quinn and Catwoman as the Gotham City Sirens. They pulled heists, with Ivy using the money to aid environmental causes, but also opposed criminals, helped each other, and became friends. Ultimately, an angry Harley sought to kill The Joker for the wrongs he'd done her. She broke into Arkham Asylum, triggering a riot that Ivy and Catwoman got involved in. Batman put it down, arresting everyone but Catwoman. Ivy broke into Harley's cell to kill her for getting them captured, but took pity on her and offered to free her if they killed Catwoman, who left them behind. But Catwoman revealed she'd been using her connection to Batman to prevent them from being arrested because she saw good in them. As Batman closed in, Catwoman helped Harley and Ivy escape a final time.

After spending more time together, Ivy and Harley saw their relationship develop from friendship into a romantic one. For both of them, it was the first time they had experienced a relationship on equal terms instead of being with a manipulative, self-centered partner. While they have acknowledged that neither is the type to settle down, at least not at the moment, and they often go in different directions, their feelings for each other are powerful and if one needs the other, they will be there. For example, when Ivy was traumatized by inadvertently killing innocent people and reacted by mind-controlling the entire world with the exception of Harley and Catwoman, Harley was instrumental in reaching her, convincing her to release everyone's mind and get help.

More recently, Ivy has walked the line between villain and anti-hero. She has worked with the Birds of Prey, helping them on missions, but she also poisoned the other team members to force them to attack corrupt companies she wanted to destroy for polluting the environment. Ivy follows her own moral code, which values plant life as much as or more so than human life. She has shown that she is linked to the Green, the force that unites all plant life and has the Swamp Thing as its champion, but she is independent from it; violence is not the Green's way, but Ivy has made it clear she has no problems using violence when she feels it's necessary. Ultimately, the only predictable thing about Poison Ivy is that she will look out for the environment... What no one can be sure of is how.

Poison Ivy Release and Event History

  1. FeaturedFeatured in the Season of Harvest event.
From the official announcements. Bleed dates differ per server.Full event and Bleed history →
JLD

Justice League of Discord Community Voted Tier Ranking

Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.
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