Strafe Strife
Red Hood leaps to the target area and strafes, dealing Physical DMG equal to 200/260/315/375/435% of his ATK to enemies within range.


League of Assassins
Bat Family
Weapon MasterRed Hood is a Legendary Firepower Champion who does Physical damage. Red Hood is best used in Murder Machine CC, Merciless CC.
They can be obtained in The Bleed, Motherboxes (Green, Blue, Purple, Yellow), Random Legendary Shards.
You should focus on the following transmutes for Red Hood: ATK, Crit Rate, Crit DMG.
Red Hood is a champion that can be fairly useful when you first start playing, but his kit suffers from one fatal flaw, and that's the fact that when he uses his ultimate, he usually dies soon thereafter. Largely useless as a Legendary without significant force investment (which you should save for other champions), he becomes much more usable after he ascends to Mythic. So, be careful investing early, but he does get better as you progress to late game.
Abilities unlock from 1 star and gain an upgrade at every rank — White, Blue, Purple, Yellow, Red. The star each ability upgrades on is shown on its card.
Red Hood leaps to the target area and strafes, dealing Physical DMG equal to 200/260/315/375/435% of his ATK to enemies within range.
When Red Hood's basic attack deals Crit DMG, he throws a grenade upwards, dealing Physical DMG equal to 130/160/200/240/280% of his Attack to enemies within range. Can be triggered once every 5 seconds.

The grenade has a base chance of 50% to additionally reduce the target's Crit RES.
★3Increases all Champions' ATK by 20/40/60/80/100.
For each enemy nearby, Red Hood's Crit Rate increases by 1.2/2.4/3.6/4.8/6%, stacking up to 6/12/18/24/30%.

Increases Red Hood's Energy restoration speed.
After casting Strafe Strife, Red Hood's Dodge increases by [8/16/24/32/40%) for 8 seconds.

Increases Red Hood's ATK.
