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Firepower

The Flash

Mythic +
Wally West
Quantum
A+
Community
—
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Tier moved from A
Teen TitansTeen Titans
The Flash FamilyThe Flash Family
MetahumanMetahuman

Quantum's Take

The Flash is a Mythic + Firepower Champion who does Physical damage. The Flash is best used in PvP.

They can be obtained in The Bleed.

You should focus on the following transmutes for The Flash: Energy Gain Bonus, ATK, Physical PEN, Crit DMG.

Wally West was a highly anticipated champion on release, but he falls flat at all but the highest investment level. He needs high end transmutes to even remotely be useful. We thought he would shut down teams with heavy shield usage (think Hippolyta + Starfire + Riddler comps) and deal massive damage himself, and while he does have some utility to slow down shield teams, his Ultimate takes so long to ramp to the highest damage level that matches usually end before he does much work.

Strategy Guide

Wally stacks Speed Force to greatly boost his Attack and excels at breaking through shields. With 3 or more [Teen Titans] allies present, he gains even more Speed Force, making him a top-tier scaling single-target physical burst attacker.

Recommended Stats
ATKPhysical PENCrit Rate
Best For
Meta BrawlStrategic ChallengeGuardian ChallengeTraining Simulator
Strengths
Physical BurstShield BreakerScaling DPS

Recommended Legacy Pieces

Speed Metal SuitSignature

Wally's signature gear. Periodically grants extra Attack and Spiritual Defense. Also increases Ultimate damage against shielded enemies. Each stack of Speed Force gained additionally increases Physical Penetration.

T-Sphere Weakness Analyzer

Increases Crit Rate and has a chance to grant extra Physical Penetration. As a single-target physical burst attacker, Wally relies on stacking Speed Force and crits. The Speed Metal Suit enhances both his Ultimate and basic attack burst potential.

Cold Gun

Increases Attack and Accuracy, ensuring Wally's attacks and skills land reliably. Ideal for his Ultimate and stacking Speed Force.

Lawton Rifle Scope

Provides steady Attack and Crit Rate bonuses, ensuring consistent, reliable damage before Wally fully stacks his Speed Force.

Alternatives

Recommended Champions

Recommended Lineup

Teen Titans

Champion Abilities

Abilities unlock from 1 star and gain an upgrade at every rank — White, Blue, Purple, Yellow, Red. The star each ability upgrades on is shown on its card.

Infinity Mass Punch★1
Ultimate

Infinity Mass Punch

Wally channels the Speed Force to unleash Infinity Mass Punch, dealing physical damage equal to 700%900%1100%1300%1500% of his Attack to an enemy. Each stack of Speed Force increases the damage multiplier by 18%22%26%30%35%, up to a maximum of 2500%3100%3700%4300%5000% of Wally's Attack. Passive: Each basic attack grants Wally 2 stack(s) of Speed Force.

Everywhere at Once★2
Skill 1

Everywhere at Once

Wally blitzes an enemy from all directions, dealing physical damage equal to 400%550%700%850%1000% of his Attack, plus an additional 200%275%350%425%500% if the target has a shield.

Everywhere at Once - Enhanced
Multiversal Force Enhancement
Everywhere at Once - Enhanced

Reduces cooldown of Everywhere at Once by 0.4/0.8/1.2/1.6/2s.

One Step Ahead★3
Global Skill

One Step Ahead

Increases all Champions' S. DEF by 2%4%6%8%10%, and Firepower Champions' S. DEF by 2%4%6%8%10%.

Relentless Attack★4
Skill 2

Relentless Attack

Each stack of Speed Force additionally increases Wally's Attack by 1%1.5%2%2.5%3%, stacking up to 100%150%200%250%300%. 1 stack(s) are lost every 5s.

Relentless Attack - Enhanced
Multiversal Force Enhancement
Relentless Attack - Enhanced

Increases Wally's Attack by 2.5/5/7.5/10/12.5%.

Titan of Speed★5
Skill 3

Titan of Speed

At the start of battle, Wally gains 510152025 stack(s) of Speed Force. Whenever he receives a buff, he also gains 3 stack(s) of Speed Force, doubled if there are at least 3 Teen Titans allies present.

Titan of Speed - Enhanced
Multiversal Force Enhancement
Titan of Speed - Enhanced

Increases Wally's Physical Penetration by 2.5/5/7.5/10/12.5%.

Stat Calculator

Set the level, stars and Force talents on their own; the totals combine all three the way the game does: stars multiply the level stat, then Force % bonuses and base skin bonuses multiply that, then flat Force bonuses are added.

Level 1Stars 0★Force 0 / 55Base skins 0 / 7
HP1,875
Level 1
1,875
Stars +0%
+0
Force
+0
Base skins +0%
+0
ATK270
Level 1
270
Stars +0%
+0
Force
+0
Base skins +0%
+0
P. DEF43
Level 1
43
Stars +0%
+0
Force
+0
Base skins +0%
+0
S. DEF48
Level 1
48
Stars +0%
+0
Force
+0
Base skins +0%
+0

Level

Level 1 / 700

Stars

Unlocked
Reaching Unlocked

No star bonus yet. Each star from here adds to HP, ATK and both DEFs.

Total from stars
HP +0%ATK +0%P. DEF +0%S. DEF +0%

Mythic+ champions use the game's stronger star table: HP and ATK rise faster from Purple on.

What every star adds
StarHPATKP. DEFS. DEFAlso unlocks
1★ White+5% (5%)+5% (5%)+3% (3%)+3% (3%)—
2★ White+5% (10%)+5% (10%)+3% (6%)+3% (6%)—
3★ White+5% (15%)+5% (15%)+3% (9%)+3% (9%)—
4★ White+5% (20%)+5% (20%)+3% (12%)+3% (12%)—
5★ White+5% (25%)+5% (25%)+3% (15%)+3% (15%)—
1★ Blue+5% (30%)+5% (30%)+3% (18%)+3% (18%)Infinity Mass Punch Lv 2
2★ Blue+5% (35%)+5% (35%)+3% (21%)+3% (21%)Everywhere at Once Lv 2
3★ Blue+5% (40%)+5% (40%)+3% (24%)+3% (24%)—
4★ Blue+5% (45%)+5% (45%)+3% (27%)+3% (27%)Relentless Attack Lv 2
5★ Blue+5% (50%)+5% (50%)+3% (30%)+3% (30%)Titan of Speed Lv 2
1★ Purple+8% (58%)+8% (58%)+3% (33%)+3% (33%)Infinity Mass Punch Lv 3
2★ Purple+8% (66%)+8% (66%)+3% (36%)+3% (36%)Everywhere at Once Lv 3
3★ Purple+8% (74%)+8% (74%)+3% (39%)+3% (39%)—
4★ Purple+8% (82%)+8% (82%)+3% (42%)+3% (42%)Relentless Attack Lv 3
5★ Purple+8% (90%)+8% (90%)+3% (45%)+3% (45%)Titan of Speed Lv 3
1★ Yellow+8% (98%)+8% (98%)+3% (48%)+3% (48%)Infinity Mass Punch Lv 4
2★ Yellow+8% (106%)+8% (106%)+3% (51%)+3% (51%)Everywhere at Once Lv 4
3★ Yellow+8% (114%)+8% (114%)+3% (54%)+3% (54%)—
4★ Yellow+8% (122%)+8% (122%)+3% (57%)+3% (57%)Relentless Attack Lv 4
5★ Yellow+8% (130%)+8% (130%)+3% (60%)+3% (60%)Titan of Speed Lv 4
1★ Red+8% (138%)+8% (138%)+3% (63%)+3% (63%)Infinity Mass Punch Lv 5
2★ Red+8% (146%)+8% (146%)+3% (66%)+3% (66%)Everywhere at Once Lv 5
3★ Red+8% (154%)+8% (154%)+3% (69%)+3% (69%)—
4★ Red+8% (162%)+8% (162%)+3% (72%)+3% (72%)Relentless Attack Lv 5
5★ Red+8% (170%)+8% (170%)+3% (75%)+3% (75%)Titan of Speed Lv 5

Each row is what that star adds; the total so far is in brackets. Tap a row to set the slider.

Base Skins

Tap each base skin you own: its owned bonus applies to every champion. Then pick the one your base has equipped to add its equipped bonus. Your picks are saved in this browser and shared with the Base Skins page.

No base skins picked. Tap the ones you own.

Force Talents

Max every talent: AC/DC Shards2,030Dollars10,150,000
From Force at these levels
Every talent is at 0. Slide one up to see what it adds.
Cost of these levels: AC/DC Shards0Dollars0
1Physical PEN BoostMax: +10% Physical PEN0/5
2Relentless Attack - EnhancedMultiversal Force Enhancement0/5
3ATK BoostMax: +1490 ATK0/5
4Titan of Speed - EnhancedMultiversal Force Enhancement0/5
5HP (%) BoostMax: +10% HP0/5
6Crit Rate BoostMax: +7.5% Crit Rate0/5
7ATK (%) BoostMax: +10% ATK0/5
8ATK BoostMax: +1490 ATK0/5
9HP BoostMax: +13850 HP0/5
10Everywhere at Once - EnhancedMultiversal Force Enhancement · skill effect, not in the stat totals0/5
11HP BoostMax: +13850 HP0/5

Before gear, legacy pieces, Global Skills, team bonuses and in-battle buffs. Enhanced talents count only when they are a plain stat boost.

The Flash Release and Event History

  1. FeaturedFeatured in the Back to School Bash! event.
  2. RevealedRevealed.
  3. Legacy pieceLegacy Speed Metal Suit in the House of Secrets.
From the official announcements. Bleed dates differ per server.Full event and Bleed history →
JLD

Justice League of Discord Community Voted Tier Ranking

Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.
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