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Supporter

Mera

Legendary
Quantum
B
Community
AtlanteansAtlanteans
Energy WielderEnergy Wielder
Justice LeagueJustice League

Quantum's Take

Mera is a Legendary Supporter Champion who does Physical damage. Mera is best used in Meta Brawl, 3v3, Combat Cycle, Vehicle Combat, Training Simulator, Story Mode. They can be obtained in The Bleed, Motherboxes (Green, Blue, Purple, Yellow), Random Legendary Shards. You should focus on the following transmutes for Mera: Energy Gain Bonus, ATK, Healing Bonus.

Mera is the first healer you get in the game, and she scales well with your account. There are several healers that are much better than her, but given the high acquisition cost of champions like Starfire and Green Lantern, the only healer worth prioritizing over Mera early on is Krypto, in particular if you invested in Superman. The big downside to her kit is there's no utility outside of raw healing, but she heals well enough to somewhat offset that limitation. Despite falling off late game due to power creep, unless you're a heavy spender, chances are you'll still be using her six months into your account.

Champion Abilities

Ultimate

The Gift of Sea
The Gift of Sea
Heals allies in a circular area for [%] of her ATK over time

Global Skill

Healing Waters
Healing Waters
Increases all Champions' HP.

Skills

Healing Waters
Healing Waters
Heals an ally for [%] of Mera's ATK
Water of Life
Water of Life
For the first 20s of battle, Mera's healing is increased by [%]
Crown of Atlantis
Crown of Atlantis
Mera's ATK increases by 4%

Multiversal Force Enhancements

Healing Waters - Enhanced
Healing Waters - Enhanced
Additionally applies [Healing Over Time] upon healing an ally. [Healing Over Time]: Grants healing over time equal to [%] of Mera's Max HP.
Water of Life - Enhanced
Water of Life - Enhanced
Increases Mera's Physical DEF.
Corwn of Atlantis - Enhanced
Corwn of Atlantis - Enhanced
Increases Mera's ATK.
JLD

Justice League of Discord Community Voted Tier Ranking

Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.
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