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Magical

Sinestro

Mythic +
Quantum
S+
Community
Legion of DoomLegion of Doom
Energy WielderEnergy Wielder

Quantum's Take

Sinestro is a Mythic + Magical Champion who does Spiritual damage. Sinestro is best used in Meta Brawl, 3v3, Combat Cycle, Vehicle Combat, Training Simulator, Story Mode. They can be obtained in The Bleed (Limited). You should focus on the following transmutes for Sinestro: ATK, Spiritual PEN, Spiritual AMP.

Many people assume that Deathstroke is the primary win-condition for Legion of Doom PvP teams. However, Sinestro is who really shuts down enemy teams. His ultimate is one of the best burst damage abilities in the game, and it's even better with his unique legacy Sinestro Corps Ring. He's an S-tier champion because not only is he the star of LoD, but he can also be added to JLD teams to bolster Constantine's ability to deal Spiritual damage.

Champion Abilities

Ultimate

Mind over Matter
Mind over Matter
Deal Spiritual DMG equal to 800% of ATK to enemy, then chains nearest addition target, and so on. Each chain attack's Spiritual DMG dealt reduces by 40%, affecting up to 3 targets

Global Skill

Sinestro's Might
Sinestro's Might
Increases all Champions' Spiritual DEF and [Magical] Champions' Spiritual AMP.

Skills

Bondage of Fear
Bondage of Fear
Deal Spiritual DMG equal to 300% of ATK to enemy
Strong Will
Strong Will
Restore own energy by 30
Fear Grows
Fear Grows
When allies defeat an enemy, Sinestro's ATK increases by 5% for 10s per [Legion of Doom] ally present

Multiversal Force Enhancements

Bondage of Fear - Enhanced
Bondage of Fear - Enhanced
Each time Sinestro attacks, there is a chance to reduce the target's Spiritual DEF.
Strong Will - Enhanced
Strong Will - Enhanced
Reduces cooldown of [Strong Will].
Fear Grows - Enhanced
Fear Grows - Enhanced
Increases Sinestro's Spiritual PEN.
JLD

Justice League of Discord Community Voted Tier Ranking

Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.
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