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Assassin

Deathstroke

Mythic +
Quantum
A
Community
Legion of DoomLegion of Doom
League of AssassinsLeague of Assassins
Weapon MasterWeapon Master

Quantum's Take

Deathstroke is a Mythic + Assassin Champion who does Physical damage. Deathstroke is best used in PvP, Drowned CC.

They can be obtained in The Bleed (Limited).

You should focus on the following transmutes for Deathstroke: ATK, Crit Rate, Crit DMG.

Deathstroke is one of the more devisive champions in the game, primarily because he requires heavy investment and isn't very plug-and-play friendly at lower star levels. Yet, he has some of the highest single-target damage of any champion, and Legion of Doom teams continue to make up a large percentage of the top teams in Meta Brawl. You need him at two purple stars for minimum viability, but one you get him there, he's one of the champions that can really carry your account.

Champion Abilities

Abilities unlock from 1 star and gain an upgrade at every rank — White, Blue, Purple, Yellow, Red. The star each ability upgrades on is shown on its card.

Slade's Blade1
Ultimate

Slade's Blade

Deal Physical DMG equal to 900% of his ATK to an enemy

Eye on You2
Skill 1

Eye on You

Deal Physical DMG equal to 400% of ATK to an enemy

Eye on You - Enhanced
Multiversal Force Enhancement
Eye on You - Enhanced

Reduces cooldown of Eye of You.

Perfect Soldier3
Global Skill

Perfect Soldier

Increases all Champions' HP and Assassin Champions' Dodge.

Stroke of Genius4
Skill 2

Stroke of Genius

Gains 6% ATK up for 20s per Legion of Doom ally present

Stroke of Genius - Enhanced
Multiversal Force Enhancement
Stroke of Genius - Enhanced

Increases Deathstroke's ATK.

ACTH Serum5
Skill 3

ACTH Serum

Recover 3% of HP lost every 2s

ACTH Serum - Enhanced
Multiversal Force Enhancement
ACTH Serum - Enhanced

Increases Deathstroke's Physical DEF.

JLD

Justice League of Discord Community Voted Tier Ranking

Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.
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