Overgrowth
Swamp Thing leaps into the air, dealing Spiritual DMG equal to % of his ATK to enemies in a circular area and reducing their current Energy by %. Passive: At the start of battle, Swamp Thing reduces all enemies' curent Energy by %.


Justice League Dark
MetahumanSwamp Thing is a Mythic + Warrior Champion who does Spiritual damage. Swamp Thing is best used in PvP.
They can be obtained in The Bleed (Limited).
You should focus on the following transmutes for Swamp Thing: Energy Gain Bonus, HP, S DEF.
Swamp Thing's kit makes it seem like he should be a damage-dealing warrior, but it turns out that his usefulness is more as a support to keep Constantine alive, who is your true win-condition for JLD. His ultimate and first basic skill will both reduce the enemy's current Energy, which will reduce the amount of times they can attack in battle. On top of that, Swamp Thing's [Swamp] ability will create an area of effect damage reduction zone, and he will summon it to start battle. His unique legacy piece Antler Crown is a must-use for him, too, because in addition to providing passive healing over time for the duration of battle, it will further limit your opponent by reducing their ATK and Crit Rate.
Abilities unlock from 1 star and gain an upgrade at every rank — White, Blue, Purple, Yellow, Red. The star each ability upgrades on is shown on its card.
Swamp Thing leaps into the air, dealing Spiritual DMG equal to % of his ATK to enemies in a circular area and reducing their current Energy by %. Passive: At the start of battle, Swamp Thing reduces all enemies' curent Energy by %.
Swamp Thing lashes out with his vines, dealing Spiritual DMG equal to % of his ATK to an enemy and reducing their current Energy by %.

Reduces cooldown of Vine Lash.
★3Increases all Champions' Spiritual DEF by %, with an additional % for Warrior Champions.
After the start of battle, Swamp Thing gains % Spiritual AMP every 5s, stacking up to 3 times.

Increases Swamp Thing's Spiritual DEF.
At the start of battle, Swamp Thing summons Swamp for 10s. Its effect doubles if at least 3 Justice League Dark allies are present.

Increases Swamp Thing's Crit RES.
