Both Bad Sides
Two-Face fires with dual assault rifles, dealing Physical DMG equal to % of his ATK to enemies within a fan-shaped area in front of him and inflicting one stack of Panic for 10s. Panic: The target's Spiritual DEF reduces by %.


Arkham's Most Wanted
Weapon MasterTwo Face is a Mythic Firepower Champion who does Physical damage. Two Face is best used in Devastator CC.
They can be obtained in The Bleed, Motherboxes (Purple +), Random Mythic Shards, Custom Mythic Shards, Daily Deals.
You should focus on the following transmutes for Two Face: Energy Gain Bonus, ATK, HP.
Two Face has seen his ups and downs in our rankings since the game's launch. His kit bolsters Spirutal damage dealers, and he does Physical damage, so it's a bit counterintuitive. Effectively, he's much more of a supporter for a Joker hypercarry than a true damage dealer, but that synergy with The Joker is what makes him useful. he doesn't see play in PvP, but he's especially useful on the Combat Cycle bosses with multiple targets and Training Simulator.
Abilities unlock from 1 star and gain an upgrade at every rank — White, Blue, Purple, Yellow, Red. The star each ability upgrades on is shown on its card.
Two-Face fires with dual assault rifles, dealing Physical DMG equal to % of his ATK to enemies within a fan-shaped area in front of him and inflicting one stack of Panic for 10s. Panic: The target's Spiritual DEF reduces by %.
Two-Face fires with one assault rifle, dealing Physical DMG equal to % of his ATK to enemies within a circular area in front of him.

Reduces cooldown of Shoot You Twice.
★3Increases Arkham's Most Wanted Champions' ATK.
When attacking an enemy inflicted with Panic, Two-Face has a 50% chance to inflict one stack of Bleeding on the target for 5s. Bleeding: Deals Physical DMG equal to % of Two-Face's ATK per second.

Increases Two-Face's Crit Rate.
Two-Face's basic attack has a fixed 50% chance to attack with an assault rifle, dealing Physical DMG equal to % of his ATK. After the start of battle, all Arkham's Most Wanted allies gain one stack of % DMG Over Time Up every 3s, stacking up to 5 times.

Increases Two-Face's ATK.
