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Firepower

Red Hood Knightfight

Mythic +
Jason Todd
Quantum
A
Community
Bat FamilyBat Family
League of AssassinsLeague of Assassins
Weapon MasterWeapon Master

Quantum's Take

Red Hood Knightfight is a Mythic + Firepower Champion who does Physical damage. Red Hood Knightfight is best used in PvP, Drowned CC.

They can be obtained in The Bleed. Based on our analysis, Red Hood Knightfight is Luxury. Plan your spending decisions for Anvils and Selector Shards accordingly.

You should focus on the following transmutes for Red Hood Knightfight: Energy Gain Bonus, ATK %, Physical PEN, Crit Rate.

We don't have enough testing data as of the time of this writing to say definitively where Red Hood Knightfight will sit in the meta, but he is shaping up to be a pretty solid physical damage champion and there are definitely going to be ways to build him into a Bat Family team. If they ever give us the al Ghul's again, I think he's going to have some real usability down the road, but League of Assassins is still a largely broken faction tag. I'm still not convinced he's going to have Lobo levels of usability, but he's one of the better champions to pair with Nightwing at this time if you need that extra Bat Family synergy.

Star Breakpoint
AC/DC Priority
Major 1, Major 2, Major 3, Physical PEN, Dodge

Champion Abilities

Ultimate

Gotham's Last Guardian
Gotham's Last Guardian
Red Hood Knightfight fires a volley of arrows, dealing physical damage equal to [600/750/900/1050/1200%] of his Attack plus [20/25/30/35/40%] of the target's Max HP to enemies within range. Total damage is capped at [1200/1500/1800/2100/2400%] of Red Hood Knightfight's Attack.

Global Skill

Lead by Example
Lead by Example
Increases all Champions' Attack by [1/2/3/4/5%] and [Firepower] Champions' Physical Defense by [2/4/6/8/10%].

Skills

Red Wing
Red Wing
Red Hood Knightfight fires a volley of arrows, dealing physical damage equal to [300/420/540/670/800%] of his Attack to enemies in a fan-shaped area.
Group Tactics
Group Tactics
Increases Red Hood Knightfight's Crit Damage by [20/30/45/60/75%]. Each [Bat Family] and [League of Assassins] ally present increases Red Hood Knightfight's Crit Rate by [3/5/7/10/12%].
Hold the Line
Hold the Line
When Red Hood Knightfight lands a critical hit, he throws a grenade, dealing physical damage equal to [160/220/280/340/400%] of his Attack plus [6/8/10/12/15%] of the target's Max HP to enemies within range. Total damage is capped at [400/550/700/850/1000%] of Red Hood Knightfight's Attack. Can trigger once every 5s.

Multiversal Force Enhancements

Red Wing - Enhanced
Red Wing - Enhanced
Reduces the cooldown of [Red Wing] by up to 2s.
Group Tactics - Enhanced
Group Tactics - Enhanced
Increases Red Hood Knightfight's Crit Damage by up to 12.5%
Hold the Line - Enhanced
Hold the Line - Enhanced
Increases Red Hood Knightfight's Physical Penetration by up to 10%.
JLD

Justice League of Discord Community Voted Tier Ranking

Tier explanations
S+The absolute best champions — meta-defining and dominant in every game mode.
STop tier characters that make an impact in every game mode.
A+Top tier in one or some game modes, but not all.
AGreat champions that, while not top tier, are still very good in many situations.
BSolid middle of the road champions — don't particularly excel anywhere but still overall good picks.
CChampions that excel in the early game but perform considerably worse later on. Also champions that have a well defined niche but don't particularly stand out outside of it, so they aren't worth building unless you have a developed roster.
DChampions that fail to have meaningful impact in any content.
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